![Stellaris on Twitter: "@Kebrenne Yep! If you go for a build focused on the admin cap, expansion etc. you can still go pretty wild. :)" / Twitter Stellaris on Twitter: "@Kebrenne Yep! If you go for a build focused on the admin cap, expansion etc. you can still go pretty wild. :)" / Twitter](https://pbs.twimg.com/media/Dt0g2hkW0AAkBEI.jpg)
Stellaris on Twitter: "@Kebrenne Yep! If you go for a build focused on the admin cap, expansion etc. you can still go pretty wild. :)" / Twitter
![The Empire sprawl cap penalties are messing me up my technology progression is progressing very slowly and most civilisations are catching up to my tech level I've stopped expanding but I'm finding The Empire sprawl cap penalties are messing me up my technology progression is progressing very slowly and most civilisations are catching up to my tech level I've stopped expanding but I'm finding](https://preview.redd.it/the-empire-sprawl-cap-penalties-are-messing-me-up-my-v0-nmbrjcuxjdy91.jpg?width=640&crop=smart&auto=webp&s=dcb8914e2816687cf379a2e3f67711c705686c71)
The Empire sprawl cap penalties are messing me up my technology progression is progressing very slowly and most civilisations are catching up to my tech level I've stopped expanding but I'm finding
![Stellaris on Twitter: "It's time for a new Dev Diary! Today our Game Director @dmoregard talks about upcoming changes to Empire Sprawl, Admin Cap, new pop jobs and how all that affects Stellaris on Twitter: "It's time for a new Dev Diary! Today our Game Director @dmoregard talks about upcoming changes to Empire Sprawl, Admin Cap, new pop jobs and how all that affects](https://pbs.twimg.com/media/EDIfntjWsAEGsHV.png)
Stellaris on Twitter: "It's time for a new Dev Diary! Today our Game Director @dmoregard talks about upcoming changes to Empire Sprawl, Admin Cap, new pop jobs and how all that affects
![Best run so far. Year 2500 Grand Admiral. All Megastructures, 12 Ringworlds, +20K Energy, +6K Minerals, 3.5M Fleet Power, Admin Efficiency 100 (under admin cap), 44 Scientists, 71K Science : r/Stellaris Best run so far. Year 2500 Grand Admiral. All Megastructures, 12 Ringworlds, +20K Energy, +6K Minerals, 3.5M Fleet Power, Admin Efficiency 100 (under admin cap), 44 Scientists, 71K Science : r/Stellaris](https://external-preview.redd.it/Um72eEcIWL2e2kIWPgMGd9JcIYFlvNVX0NF1divl0Rk.png?width=640&crop=smart&auto=webp&s=f3b684bd59b7d03a13829f1743c3d94a0874529d)
Best run so far. Year 2500 Grand Admiral. All Megastructures, 12 Ringworlds, +20K Energy, +6K Minerals, 3.5M Fleet Power, Admin Efficiency 100 (under admin cap), 44 Scientists, 71K Science : r/Stellaris
![Stellaris Dev Diary #153 - Empire Sprawl & Administrative Capacity | Page 9 | Paradox Interactive Forums Stellaris Dev Diary #153 - Empire Sprawl & Administrative Capacity | Page 9 | Paradox Interactive Forums](https://forumcontent.paradoxplaza.com/public/496620/upload_2019-8-29_10-41-13.png)
Stellaris Dev Diary #153 - Empire Sprawl & Administrative Capacity | Page 9 | Paradox Interactive Forums
![Stellaris - Admin Cap is getting Reworked, Also Zombie Space Monsters. ft. Daniel Moregård - YouTube Stellaris - Admin Cap is getting Reworked, Also Zombie Space Monsters. ft. Daniel Moregård - YouTube](https://i.ytimg.com/vi/JabOgXVbRq4/maxresdefault.jpg)